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You don't go out and buy a monitor very often, so when you do, you have to make it count. CRTs are pretty much outdated technology and take up much needed desk space. Time to check out the flat screen technology.
These days don't settle for a standard 4:3 aspect raio display. Widescreen is where it is at, and every game that carries the "Games for Windows" label is required to support widescreen- and most developers are doing it anyway. Not only can you experience games better , but now you can use your computer to watch the latest movies as they were designed.
Resolutions: The only resolution that should matter to you is the display's advertised native resolution. That is the best and likely the only resolution that you will run your games at. Can your current graphics card support that resolution? Will your games? Try to shoot for a minimum of 1650x1080.
Size: Avoid anything smaller than 20 inches. The sweet spot for price and performance seems to be the new 22-inch, 1650x1080 displays.
Speed: Many monitors advertise a speed in milliseconds. The closer that number to zero, the better. Anything 8ms or less will do fine.
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